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GeForce GTX 260 - 1
Manufacturer:
NVIDIA
NVIDIA
Series:
GeForce 200
GeForce 600M
Codename:
GT200-100-A2
GF108
Release date:
2008. June 16.
2011. December 01.
Die count:
1
http://gamesystemrequirements.com/
1
http://gamesystemrequirements.com/
Die size:
576 mm2
116 mm2
Fab:
65 nm
40 nm
Transistors:
1400 millions
585 millions
Bus interface:
PCI-E 2.0 x16
PCI-E 2.0 x16
Clock rates
Core clock:
576 MHz
672 MHz
Shader clock:
1242 MHz
1344 MHz
Memory clock:
999 MHz
800 MHz
Effective memory clock (DDR):
http://gamesystemrequirements.com/
1998 MHz
http://gamesystemrequirements.com/
1600 MHz
Memory
Memory size:
896 MB
2048, 1024 MB
Memory bus type:
GDDR3
DDR3
Memory bus width:
448 bit
64 bit
Memory bandwidth (maximum):
111.9 GB/s
12.8 GB/s
Core units
Unified shader units:
192
48
Texture mapping units (TMU):
64
8
Render output units (ROP):
28
2
SMX/SMM count:
8
1
Performance
Pixel fillrate:
16.128 (GP/s)
1.34 (GP/s)
Texture fillrate:
36.864 (GT/s)
5.38 (GT/s)
Single Precision (peak):
715.39 GFLOPS
129 GFLOPS
Supported Technologies:
DirectX:
10
11
Pixel shader:
http://gamesystemrequirements.com/
4.0
http://gamesystemrequirements.com/
5.0
OpenGL:
3.3
4.5
OpenCL:
1.1
NVIDIA PhysX, NVIDIA 3D Vision Ready, NVIDIA SLI
Thermal Design Power (TDP,Max):
202 W
12 W
Energy efficiency:
- Single Precision / TDP:
3.54 GFLOPS/W
10.75 GFLOPS/W
- Double Precision / TDP:
0 GFLOPS/W
0 GFLOPS/W
Release price (USD):
450 USD
Performance/price ratio:
1.59 GFLOPS/$