GeForce MX330
Manufacturer: | NVIDIA |
Series: | GeForce 20M |
Architecture: | Pascal |
Release date: | 2020. February 10. |
Die count: | 1 |
Die size: | 74 mm2 |
Fab: | 14 nm |
Transistors: | 1800 millions |
Bus interface: | PCI-E 3.0 x4 |
Clock rates
Core clock: | 1531 MHz |
Core clock (Boost): | 1594 MHz |
Memory clock: | 1752 MHz |
Effective memory clock (DDR): | 14016 MHz |
Memory
Memory size: | 2048 MB |
Memory bus type: | GDDR5 |
Memory bus width: | 64 bit |
Memory bandwidth (maximum): | 56.06 GB/s |
Core units
Unified shader units: | 384 |
Texture mapping units (TMU): | 24 |
Render output units (ROP): | 16 |
SM count: | 3 |
Supported Technologies:
DirectX: | 12 |
OpenGL: | 4.6 |
OpenCL: | 1.2 |
Performance
Pixel fillrate: | 25.5 (GP/s) |
Texture fillrate: | 38.26 (GT/s) |
Thermal Design Power (TDP,Max): | 10 W |
Comments
Please login to post a comment.
No comments have been posted. Be the first to comment!