GeForce MX330

Manufacturer:NVIDIA
Series:GeForce 20M
Architecture:Pascal
Release date:2020. February 10.
Die count:1
https://gamesystemrequirements.com/
Die size:74 mm2
Fab:14 nm
Transistors:1800 millions
Bus interface:PCI-E 3.0 x4

Clock rates

Core clock:1531 MHz
Core clock (Boost):1594 MHz
Memory clock:1752 MHz
Effective memory clock (DDR):14016 MHz

Memory

Memory size:2048 MB
Memory bus type:
https://gamesystemrequirements.com/
GDDR5
Memory bus width:64 bit
Memory bandwidth (maximum):56.06 GB/s

Core units

Unified shader units:384
Texture mapping units (TMU):
https://gamesystemrequirements.com/
24
Render output units (ROP):16
SM count:3

Supported Technologies:

DirectX:12
OpenGL:4.6
OpenCL:1.2

Performance

Pixel fillrate:25.5 (GP/s)
Texture fillrate:
https://gamesystemrequirements.com/
38.26 (GT/s)
Thermal Design Power (TDP,Max):10 W
Comments
Please login to post a comment.
No comments have been posted. Be the first to comment!


Forgotten passwordRegister