Reviews
Sorcerer King
Release date: 2015. July 16. (PC)
Genre: Role-playing game, Strategy, 4X
Developer: Stardock Entertainment
Genre: Role-playing game, Strategy, 4X
Developer: Stardock Entertainment
Brief review:2016. August 28.
Very fun, playable game. The only negative is it's a little bit clunky here and there, like combat. E.G. I do have a hard time finding and figuring out whose turn it is in battle. Also, world map movement of opponents is hard to see in game. But, overall, I love this game. Totally worth the money as I'm sure I'll get over 100 hours on it. City building/turn-based, but doesn't feel like a Civ clone for some reason, not that that's a bad thing.
Review:2016. August 28.
Graphics:
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70%
Sound:
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60%
Design, artistry:
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90%
Music:
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60%
Gameplay:
██████████
80%
Innovations, ideas:
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50%
Play time, re-playab.:
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80%
Story:
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80%
Overall:
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80%
The Elder Scrolls V: Skyrim
Release date: 2011. November 11. (PC)
Genre: Action, Adventure, Role-playing game
Developer: Bethesda Game Studios
Genre: Action, Adventure, Role-playing game
Developer: Bethesda Game Studios
Brief review:2016. August 28.
The game I wanted to be awesome but never quite got there. I mean, it's great, but gets grindy and repetitive after awhile. Combat system is cool, story is cool, intro is horrible (save immediately after so you can restart without 10 mins in a wagon). The big downfall though is the dragon thing. It didn't work for me. I grew up playing d&d and a dragon was the quintessential encounter. Skyrim makes it mundane. The game could be called dragonhunter and it would still make sense.
Review:2016. August 28.
Graphics:
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80%
Sound:
██████████
80%
Design, artistry:
██████████
90%
Music:
██████████
80%
Gameplay:
██████████
70%
Innovations, ideas:
██████████
60%
Play time, re-playab.:
██████████
70%
Story:
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80%
Overall:
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70%
Age of Wonders III
Release date: 2014. March 31. (PC)
Genre: Strategy, 4X, Turn-based strategy
Developer: Triumph Studios
Genre: Strategy, 4X, Turn-based strategy
Developer: Triumph Studios
Brief review:2016. August 26.
Unplayable. Overhauled the game with rich graphics that hurt visibility of units. Like when CIV 3 become Civ 5, except worse. Also overhauled user interface and controls, which made it clunkier and less fun.
Review:2016. August 26.
Graphics:
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50%
Sound:
██████████
40%
Design, artistry:
██████████
20%
Music:
██████████
40%
Gameplay:
██████████
20%
Innovations, ideas:
██████████
20%
Play time, re-playab.:
██████████
30%
Story:
██████████
60%
Overall:
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50%